Gold is used to recruit and maintain heroes and troops, and to pay for structures and buildings. The economy of the game requires the collection of gold, common resources (ore and wood) and rare resources (mercury, crystals, sulfur and gems). Each game last approximately 6 months and players can then start a new game and receive bonuses in the new game world based upon their achievements in the previous game world. Players must organize themselves into alliances for protection and to obtain the "Tears of Asha" which are required to win the game. They gain experience points from performing these actions and, as they level up, can learn trades and skills to boost their performance in battle or the city's economy. Heroes can lead troops into battle, can improve mines and construct buildings in the zones surrounding a city, and can establish new cities in other regions. Structures can be built within the city to enable the hiring of new heroes, the training of additional troops, the researching of spells, and to provide other bonuses. The city houses a hero character and the player's troops. Each zone in a newly acquired region is populated with an army of non-player character (NPC) troops which must be defeated before mined resources can be collected or before buildings can be constructed on the open ground. Four of these zones contain mines which provide resources to the city while others are open ground. Each region is itself made up of a 25 zones (5 by 5 tiles) with the city at the centre. Players choose a game world to play on and each is given control of a city within one of the regions. Each game world consists of a tiled map of regions. Might and Magic: Heroes Kingdoms is a real-time strategy massively multiplayer online game played through an Internet browser.ĭifferent game worlds are available, each of which can hold a limited number of players.
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